User Tools

Site Tools


Writing /app/www/public/data/meta/design/usability_-_research.meta failed
design:usability_-_research

Usability - Research

Author: Michelle McCausland

This page contains the notes taken from the UX training course “UX Foundation Online” provided by UXTraining.com

Types of Research

Research can be categorized in 2 ways:

1. Qualitative

  • Unstructured
  • e.g. usability testing
  • not measurable
  • provides deep insights
  • is classed as a “soft science”

2. Quantitative

  • structured
  • measurable
  • numerical
  • produces graphs and data
  • is classed as a “hard science”

Remember this: I am not the target audience!

User research is critically important, assumptions are dangerous.


Usability Testing

  • The goal of usability testing is to observe what people do / how they interact with the software
  • Camtasia / Silverback are pro software tools for screen capture
  • It is important to be able to record on screen actions as well as facial expressions.

Benefits of Usability Testing:

  • Is the best method to gather requirements
  • It presents the product from a user's perspective
  • It challenges and validates assumptions
  • It produces behavioral data - what people do

Goals behaviors context are important when considering usability.

What you should learn from usability testing:

  • What users are trying to do (goals)
  • What user do (behavior)
  • How the product helps the user to achieve their goals (context)
  • Identify pain points
  • Identify how the product compares to competitors

Each usability test should have a clearly defined set of test objectives.

Define clear goals.

Be specific - don't try to cover everything.

Create a usability test script:

  • Practice/run through prior to test
  • Is a useful memory aid to keep you on track
  • Specifies the task to be completed
  • Specifies questions to be asked
  • Start with natural tasks then move onto pre-defined tasks
  • Ask lots of what/why questions

Important to state the following to set the tester's mind at ease:

  • There are no right or wrong answers
  • We are not testing you, we are testing the software
  • Don't be afraid to speak your mind
  • Think out loud, describe what you are doing

What you need to perform a usability test:

  • Tester
  • moderator
  • note taker
  • laptop with mirrored display
  • screen capture software (would webex work?)

Tips for moderating:

  • Ask the right type of questions
  • Rehearse
  • Know the product
  • Never tell the tester what to do
  • Never take the mouse

Avoid

  • Direct Yes/No questions
  • Avoid leading questions
  • Avoid future focused hypothetical questions
  • No design questions

Try Instead

  • What & Why questions
  • What are you looking for/at
  • What info do you need to continue and why
  • Specific questions about the past
  • task questions

Q - What should I test? Existing Product

  • The current version
  • A prototype of the new design/ designs
  • Competitors

New Product

  • Competitors
  • Prototype

Q - When to test?

  • Test early and test often!
  • Why throwaway prototypes exist

Online Surveys

Online Surveys

  • Easiest way to gather user requirements
  • Both quantitative and qualitative
  • Powerful and unambiguous
  • Cheap/free
  • E.g. Survey Monkey

Types of questions on surveys:

1. Structured - provide structured answers - quantitative
2. Unstructured - provide unstructured data - qualitative

3 Golden Questions to ask:

1. Why did you visit out website today?
2. Were you able to complete you task today?
3. What you you change about our site?

Guidelines:

  • Never ask more than 10 questions on a survey
  • Keep question on 1 page
  • Only ask genuinely useful questions

Customer Interviews

“The Mom Test” - Book re. customer interviews

Objectives of customer interviews:

  • Understanding customer problems
  • Understanding customer goals
  • Understand context of use

What doesn't work during an interview:

  • Asking for product feedback
  • Asking for detailed page design feedback
  • Asking about the future
  • Avoid talking a lot
  • We only want to identify the goals and the problems we are trying to solve

Interview Flow (like a funnel):

\ Intro /

 \    General     /
    \ Specific /

More specifics:

1. Introduction
2. Easy questions
3. Specific recent examples
4. Dissect examples
5. Pain points
6. recap

Interview Guidelines:

  • Don't be a robot!
  • Don't be afraid to deviate from the script so
  • Always record interviews

Stakeholder Interviews

Consider the business perspective - feasibility, viability, desirability

Who to talk to - anyone who has a stake in the product, anyone who provides requirements

Stakeholder interview guidelines:

  • To understand the business
  • To understand the goals
  • To identify competitors
  • To get buy in - build relationships - opinions matter
design/usability_-_research.txt · Last modified: 2021/06/25 10:09 (external edit)