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design:usability_-_analysis
Usability - Heuristics
Author: Michelle McCausland
This page contains the notes taken from the UX training course “UX Foundation Online” provided by UXTraining.com
Triangulation
- using multiple datasources to retrieve more accurate data / results
- Finding patterns
Affinity Diagrams
- Structure unstructured data retrieved during research
- Share all research and give people time to digest
- Everyone has pens and post it notes
- Be descriptive
- In silence for now
- Place post its on the wall
- As a team, group items
- Encourage discussion
- Name each group
- Buy in, encouage team inclusivity.
Customer Journey Map
- Diagram that represents a customer's experience as they interact with the software.
- Break up tasks into columns for each step in the journey.
For each column:
- Goals
- Behaviors
- Context
- Pain Points
- Mental Model
- Identify if positive / negative experience per state
- All based on patterns when analysing research data
- Highly structured / easy to understand output
- Represents customer's point of view
Personas
- Builds empathy
- Specific not general
- Objective Data
Pitfalls of personas:
- Fictional data can be exploited - keep to a minimum
- Created without research - do your research!
- Don't always have the intended effect
Customer Value Curve
- Provides competitive analysis
- What matters to customers
- The quality of offering
- Each curve represents customer
design/usability_-_analysis.txt · Last modified: 2021/06/25 10:09 (external edit)