Author: Michelle McCausland
This page contains the notes taken from the UX training course “UX Foundation Online” provided by UXTraining.com
Information Architecture
Like a skeleton
Determines where content lives and is organised
Site map - site structure
Site structure has a big impact on user experience
Where to start:
Follow conventions, benchmarks, peers
Look at web traffic data
Look at search data
Define hypothesis
Card sort
User flow
Consider different scenarios of people using software
Before you design a screen:
Navigation
By product of information architecture
Primary nav should be global
Secondary nav - more specific
Linear sequence - Natural, each step flows logically to the next step, for quick tasks
Hub and spoke - non-linear, no natural sequence, for longer tasks
Interaction Design
Interaction = Intent + Action + Result
Like a sentence = Subject + Verb + Object
User = Intent > Action > Result
Product = Controls > Rules > Feedback
Controls
Rules
Rules define how the interface works
Defines success and failure
Defines the feedback given
Defines what data is produced and where it goes
Use “if, then” statements
Rule guidelines - should be easy to understand and learn, facilitate overall flow
Reduces guesswork - everybody knows how it works
Feedback
Wireframes
Communicate controls, rules, feedback
Provides more critical detail than prototypes
Start with a rough sketch